Engaging UI Design for Cozy, Witchy Balcony Garden GameEngaging UI Design for Cozy, Witchy Balcony Garden Game
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Greenhearth Necromancer is a cozy, witchy, semi-idle game about caring for a balcony garden; living and undead plants alike! Players grow cute plants, cast spells, and brew potions, enjoying the chill idle gameplay and balcony ambience throughout their day.
This project is a UI-driven, information-dense game, where players rely heavily on the interface to understand mechanics, systems, and terminology.
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