umaima Shafiq's Work | Contra
Work by umaima Shafiq
Sign Up
Post a job
Sign Up
Log In
umaima Shafiq
3D Environments & Cinematic VFX Artist
Message
Follow
New to Contra
umaima is ready for their next project!
Gujrat, Pakistan
Work
Posts
Services
About
Gujrat, Pakistan
0
Vile Obsidian Dagger — Dark Fantasy Weapon Art : A personal project focused on creating a high-quality 3D asset for a dark fantasy setting, inspired by Xianxia aesthetics. This project was an exercise in mastering the full production pipeline—from conceptual modeling to a finalized cinematic composition. The Narrative: I wanted to capture the moment a forgotten, vile obsidian dagger is infused with corrupted mystical energy, causing the very ground of the ancient shrine to crack and bleed light. Technical Details: High-to-Low Poly Workflow: Modeled in Blender, with focus on efficient baking and clean mesh flow. Procedural Details: Texture work highlights obsidian material properties and ancient runes. Atmosphere & Post-Processing: Scene assembly in Blender. The final cinematic look, volumetric fog, Color grading, and dynamic crack bloom effects were achieved entirely using DaVinci Resolve.
0
25
0
Star Wars Imperial Hangar – Unreal Engine 5 Cinematic Study I’ve been diving deep into cinematic lighting, environment design, and atmosphere creation recently, and I’m excited to share my latest project rendered in Unreal Engine! For this study, my main focus was on: 🔹 High-contrast, anamorphic framing to capture a true movie-like aesthetic. 🔹 Realistic floor reflections using detailed screen-space and planar reflections. 🔹 Establishing a massive, powerful sense of scale with a deep depth of field. A huge shoutout and credit to Bad Decisions Studio (@badxstudio) for their incredible educational content and tutorials, which heavily inspired the lighting techniques and workflow used in this scene. Continuous learning is the best part of being a 3D artist! I would love to hear your thoughts and feedback on the lighting and composition.
0
86
0
Automotive visualization for engaging content. Crafted this quick sequence using Blender to practice realistic night scenes.
0
84
0
Excited to share my latest 3D environment project! I’ve been working on this "Ancient Chinese Forest Sanctuary" in Blender over the past week, focusing on cinematic lighting, stylized architecture, and atmospheric storytelling. It was an intense but rewarding 7-day journey from concept to final render. I’m thrilled to announce that this complete, production-ready environment is now available on the ArtStation Marketplace for fellow artists and creators to use in their own projects! What's included in the pack: Full environment scene file (.blend) Custom pagoda architecture & fantasy assets Atmospheric lighting setup High-quality textures Check out the full project and get your copy here: https://lnkd.in/dTTUExbt
0
105