Game Developer, IT Specialist

Dust n' Deagles
Dust n' Deagles

I created a fully function first person shooter battle-royale game from scratch using unreal engine 4.

Product Manager
Game Developer
Blender
C++
Unreal Engine

Captis Crystalli
Captis Crystalli

I specifically created all the bow & arrow animations, damage logic and helped with the axe attack. I also was the team lead in my specific development team.

Project Manager
Game Developer
Blender
Unreal Engine


CubeMass
CubeMass

A school project which had me create a 2D Engine from scratch using C++. This engine had a tile mapping system, and A.I features.

Product Manager
Game Developer
C++
Visual Studio Code