A large scale project which I was working under the combat systems development team and collaborated with over 40 developers and artists.
Followed weekly sprint plans and followed up with team leads every week to document progress and bugs/issues.
I specifically created all the bow & arrow animations, damage logic and helped with the axe attack.
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Posted Jul 30, 2024
I specifically created all the bow & arrow animations, damage logic and helped with the axe attack. I also was the team lead in my specific development team.