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Dust n' Deagles
Shane Kuberski
Product Manager
Game Developer
Blender
C++
Unreal Engine
A solo project in which I created a first person battle royale game within Unreal Engine 4 utilizing blueprints.
This project had features utilizing niagara particle system, IK procedural animations.
This project was produced fully networked and multiplayer ready.
This project also had advanced ballistics, allowing for bullet ricochets to occur.
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