This Engine contained all the necessary core ingredients for a screen to appear on the computer running at a steady 60fps.
This Engine also had advanced features such as; an entity component system (ECS), A* Pathfinding, Finite State Machine & Steering Algorithms to power A.I enemies within the Engine.
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Posted Jul 30, 2024
A school project which had me create a 2D Engine from scratch using C++. This engine had a tile mapping system, and A.I features.