Currently building an iOS app called Makely — a project organizer for turning video inspiration into actionable plans.
The core idea:
You find a renovation or DIY video (even without a proper description), share it to Makely, and the app uses AI to break it down into:
• materials (with estimated cost)
• tools required
• step-by-step phases
So instead of just saving content, you can actually execute the project.
Design-wise, I’m exploring a more playful, character-driven system combined with bold colors and simple UI flows — aiming to make something that feels approachable but still structured and useful.
Would love feedback from designers on:
• overall visual direction (too playful vs. balanced?)
• clarity of onboarding flow
• how the illustrations work within a product UI
Trying to refine this before App Store launch.
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Recently wrapped up a logo and full visual identity for a software engineering brand called Helex.
The idea was to create something that feels precise, modern, and trustworthy, inspired by the structure of a helix and modular software systems.
Also worked on the visual identity, web design, social graphics and web design.
Always interested in hearing feedback from other designers — what do you think?
Full project: https://www.behance.net/gallery/245507173/Helex
The Vibe Striker is a camera-based spatial rhythm game built with Figma Make that transforms ethical consumerism into a physical challenge. By reimagining the "swipe" as a hand-tracked strike/parry mechanic, it pushes the boundaries of "Software is Culture" to turn mindless impulses into intentional, gestural acts.
Check it out here: https://gentle-queue-80590095.figma.site/
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Your conscience is the controller. 🪞✨
For the #FigmaMakeathon, I built The Sentiment Mirror. Using Figma Make, I created an interface that actually feels what you feel.
By tracking facial expressions in real-time, the app morphs its entire Gestalt to match your emotional state. See a product with a 12-country supply chain? Your concerned face triggers a "Friction Mode" shift—the UI turns red, the music gets tense, and the software demands your attention.
We’re moving beyond clicking buttons to sculpting with intent. Software isn't just a tool; it's a cultural mirror. 🌐🕹️
Project Link: https://cast-parent-36924736.figma.site/
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Software is Culture.
I built Ethical Friction for the #FigmaMakeathon to turn mindless consumption into conscious choice.
Using Figma Make, I created a prototype that intercepts impulsive checkouts. When a product conflicts with your values, the UI morphs from a clean shop into a high-stakes "Battle Royale"—forcing you to swipe through the 'Impact Evidence' before you can buy.
We aren't just designing tools; we're designing the future of intention. Check out the "Intercept Protocol" in action! 🕹️✨
Project Link: https://tutor-pro-42418720.figma.site/