Said Brjanov's Work | ContraWork by Said Brjanov
Said Brjanov

Said Brjanov

Brand & Web Designer

    $5k+
    Earned
    3x
    Hired
    5.00
    Rating
    19
    Followers
TinyWins started from a simple belief: we spend too much time waiting for big achievements to feel proud of ourselves. Inspired by Charlie Rocket's idea of the Winning Streak, I wanted to create an app where every small positive action counts as a real win. Whether it's drinking a glass of water, taking a short walk, reading a few pages, or simply taking a moment to breathe, every tiny action helps you build momentum instead of waiting for motivation. I designed the entire experience in Flowstep, focusing on making it feel more like a cozy adventure game than a traditional habit tracker. Every companion, floating island, and collectible reward was generated with AI, then brought to life using Gemini Omni video generation to create subtle living animations. Finally, I used Claude Code to transform the designs into a fully interactive web app. The result is a product where progress feels alive—because success isn't one life-changing moment, it's a collection of tiny wins. Flowstep: https://app.flowstep.ai/file?activeFileId=3f55d03e-f927-444b-9073-62e8b26c95e7 Try it: https://tinywins-mgxdv2tnn-saids-projects-63fc49d6.vercel.app/ (https://tinywins-mgxdv2tnn-saids-projects-63fc49d6.vercel.app/)X: https://x.com/brjanov/status/2083208475526492168?s=20
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Proud to share my submission for the #ConfigMakeathon 🦋 Every designer knows the feeling: you finally nail the logo — and then comes the part nobody talks about. Building the bento board. Mocking it up on a t-shirt. Laying out the colors and the type. Re-rendering it for the client, for Instagram, for Dribbble. Hours of manual work in Illustrator, Photoshop and After Effects… just to present work that was already done. So instead of inventing a problem to solve, I built the tool I kept wishing existed. Meet Reveal — it turns a logo into a complete, animated brand presentation in minutes. I went looking for ideas, but I didn't want to build a random app. I wanted to solve a problem I actually struggle with — presenting a brand to a client, posting it to social, dropping it on Dribbble. This is a platform full of designers, and almost every one of us loses an evening to mockup files and motion software just to make a reveal. Reveal makes that part instant — so you can spend your time on the design, not the slideshow. Three steps, one flow: 🎯 Drop your logo — primary, icon, monochrome, wordmark. Reveal pulls your colors, suggests a full palette, and lets you set type, backgrounds and assets. 🧩 See it in the real world — an editable business-card builder plus real-photo mockups (tee, card, watch, app icon) that apply your brand automatically. No smart objects, no manual placement. 🎬 Generate the reveal — animated bento boards you can fully edit: swap cells, choose per-cell animations, tune spacing and roundness. Change the aspect ratio and the grid re-composes itself for vertical, square or wide. Export to image or video, 1K–4K, looping or not — ready for the deck and the feed. The craft mattered as much as the function. I designed the whole product to feel modern and calm, built it with Figma Make, and made it fully responsive so it works on any device. Happy to share the Figma file too. This is the kind of work I love — where design isn't decoration, it's the solution itself, and the tool is its own proof. 🎥 3-min walkthrough: (Uploaded) 🔗 Live app: https://reveal-2ysb1af4s-saids-projects-63fc49d6.vercel.app/ 📂 Figma file / Community: https://www.figma.com/community/file/1649668352531031168/reveal-app-wireframes Built with Figma · Figma Make #ConfigMakeathon #Figma #UXDesign #ProductDesign #BrandIdentity #DesignTools @Figma @Contra
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Another work in progress — a landing page for the Butterfly project. The task: Explain the Butterfly gesture and why people should care — fast, clear, and emotionally impactful. The twist: The client loves Apple-style minimalism, so I leaned into a clean, focused direction… but this time built using vibe coding with Claude Opus. Honestly, it’s wild how fast you can go from idea → structure → polished UI now. This took me almost a day, including concept, layout, and iteration. Feels like we’re entering a phase where designers can move at 10x speed, but the real question is: Can we keep the taste and clarity at the same level? Curious how others are balancing speed vs. craft right now.
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Cover image for Currently building an iOS app
Currently building an iOS app called Makely — a project organizer for turning video inspiration into actionable plans. The core idea: You find a renovation or DIY video (even without a proper description), share it to Makely, and the app uses AI to break it down into: • materials (with estimated cost) • tools required • step-by-step phases So instead of just saving content, you can actually execute the project. Design-wise, I’m exploring a more playful, character-driven system combined with bold colors and simple UI flows — aiming to make something that feels approachable but still structured and useful. Would love feedback from designers on: • overall visual direction (too playful vs. balanced?) • clarity of onboarding flow • how the illustrations work within a product UI Trying to refine this before App Store launch.
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