Said Brjanov's Work | ContraWork by Said Brjanov
Said Brjanov

Said Brjanov

Brand & Web Designer

    $5k+
    Earned
    3x
    Hired
    5.00
    Rating
    15
    Followers
Proud to share my submission for the #ConfigMakeathon 🦋 Every designer knows the feeling: you finally nail the logo — and then comes the part nobody talks about. Building the bento board. Mocking it up on a t-shirt. Laying out the colors and the type. Re-rendering it for the client, for Instagram, for Dribbble. Hours of manual work in Illustrator, Photoshop and After Effects… just to present work that was already done. So instead of inventing a problem to solve, I built the tool I kept wishing existed. Meet Reveal — it turns a logo into a complete, animated brand presentation in minutes. I went looking for ideas, but I didn't want to build a random app. I wanted to solve a problem I actually struggle with — presenting a brand to a client, posting it to social, dropping it on Dribbble. This is a platform full of designers, and almost every one of us loses an evening to mockup files and motion software just to make a reveal. Reveal makes that part instant — so you can spend your time on the design, not the slideshow. Three steps, one flow: 🎯 Drop your logo — primary, icon, monochrome, wordmark. Reveal pulls your colors, suggests a full palette, and lets you set type, backgrounds and assets. 🧩 See it in the real world — an editable business-card builder plus real-photo mockups (tee, card, watch, app icon) that apply your brand automatically. No smart objects, no manual placement. 🎬 Generate the reveal — animated bento boards you can fully edit: swap cells, choose per-cell animations, tune spacing and roundness. Change the aspect ratio and the grid re-composes itself for vertical, square or wide. Export to image or video, 1K–4K, looping or not — ready for the deck and the feed. The craft mattered as much as the function. I designed the whole product to feel modern and calm, built it with Figma Make, and made it fully responsive so it works on any device. Happy to share the Figma file too. This is the kind of work I love — where design isn't decoration, it's the solution itself, and the tool is its own proof. 🎥 3-min walkthrough: (Uploaded) 🔗 Live app: https://reveal-2ysb1af4s-saids-projects-63fc49d6.vercel.app/ 📂 Figma file / Community: https://www.figma.com/community/file/1649668352531031168/reveal-app-wireframes Built with Figma · Figma Make #ConfigMakeathon #Figma #UXDesign #ProductDesign #BrandIdentity #DesignTools @Figma @Contra
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Another work in progress — a landing page for the Butterfly project. The task: Explain the Butterfly gesture and why people should care — fast, clear, and emotionally impactful. The twist: The client loves Apple-style minimalism, so I leaned into a clean, focused direction… but this time built using vibe coding with Claude Opus. Honestly, it’s wild how fast you can go from idea → structure → polished UI now. This took me almost a day, including concept, layout, and iteration. Feels like we’re entering a phase where designers can move at 10x speed, but the real question is: Can we keep the taste and clarity at the same level? Curious how others are balancing speed vs. craft right now.
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Cover image for Currently building an iOS app
Currently building an iOS app called Makely — a project organizer for turning video inspiration into actionable plans. The core idea: You find a renovation or DIY video (even without a proper description), share it to Makely, and the app uses AI to break it down into: • materials (with estimated cost) • tools required • step-by-step phases So instead of just saving content, you can actually execute the project. Design-wise, I’m exploring a more playful, character-driven system combined with bold colors and simple UI flows — aiming to make something that feels approachable but still structured and useful. Would love feedback from designers on: • overall visual direction (too playful vs. balanced?) • clarity of onboarding flow • how the illustrations work within a product UI Trying to refine this before App Store launch.
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Cover image for Recently wrapped up a logo
Recently wrapped up a logo and full visual identity for a software engineering brand called Helex. The idea was to create something that feels precise, modern, and trustworthy, inspired by the structure of a helix and modular software systems. Also worked on the visual identity, web design, social graphics and web design. Always interested in hearing feedback from other designers — what do you think? Full project: https://www.behance.net/gallery/245507173/Helex
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Cover image for Helex Brand Identity Design
Helex Brand Identity Design
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Cover image for Vela Health - Logo & Core Brand Identity Design
Vela Health - Logo & Core Brand Identity Design
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Cover image for Intuitial Six Brand Identity Design
Intuitial Six Brand Identity Design
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Cover image for W.I.N Business Solutions Brand Identity Design
W.I.N Business Solutions Brand Identity Design
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Cover image for Mookie Digital Brand Redesign
Mookie Digital Brand Redesign
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Cover image for Azoreo Logo & Brand Identity Design
Azoreo Logo & Brand Identity Design
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Cover image for Chomper Labs Brand Rebranding Project
Chomper Labs Brand Rebranding Project
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The Vibe Striker is a camera-based spatial rhythm game built with Figma Make that transforms ethical consumerism into a physical challenge. By reimagining the "swipe" as a hand-tracked strike/parry mechanic, it pushes the boundaries of "Software is Culture" to turn mindless impulses into intentional, gestural acts. Check it out here: https://gentle-queue-80590095.figma.site/
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Your conscience is the controller. 🪞✨ For the #FigmaMakeathon, I built The Sentiment Mirror. Using Figma Make, I created an interface that actually feels what you feel. By tracking facial expressions in real-time, the app morphs its entire Gestalt to match your emotional state. See a product with a 12-country supply chain? Your concerned face triggers a "Friction Mode" shift—the UI turns red, the music gets tense, and the software demands your attention. We’re moving beyond clicking buttons to sculpting with intent. Software isn't just a tool; it's a cultural mirror. 🌐🕹️ Project Link: https://cast-parent-36924736.figma.site/
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Software is Culture. I built Ethical Friction for the #FigmaMakeathon to turn mindless consumption into conscious choice. Using Figma Make, I created a prototype that intercepts impulsive checkouts. When a product conflicts with your values, the UI morphs from a clean shop into a high-stakes "Battle Royale"—forcing you to swipe through the 'Impact Evidence' before you can buy. We aren't just designing tools; we're designing the future of intention. Check out the "Intercept Protocol" in action! 🕹️✨ Project Link: https://tutor-pro-42418720.figma.site/
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Cover image for Bugcrowd
Bugcrowd
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Cover image for eLuma - Online Therapy
eLuma - Online Therapy
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Personal project! renv.app (https://www.renv.app)
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Brand Identity Creation for The Juice Lab
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Crafting High-Impact Pitch Decks for Innovative Brands
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Cover image for DuraVilla - Rebranding
DuraVilla - Rebranding
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Cover image for Rich Zuech - Branding & Web Design
Rich Zuech - Branding & Web Design
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Cover image for Botanical World - Landing Page Design
Botanical World - Landing Page Design
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Cover image for Paradigm Sports :: Behance
Paradigm Sports :: Behance
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