C++ Developer at Candy Crush

Jousef Gabro

Game Developer
Mobile Engineer
Software Engineer
C++
Git
Test
King.com
At Candy Crush Saga, I held the role of a Sr. C++ Game Developer. My journey involved closely collaborating with game designers, where we shared the responsibility of bringing their creative visions to life within the game. This process was dynamic, as we regularly revisited and iterated on game features, always on the lookout for areas that could be enhanced. Our team thrived in an agile environment, ensuring we delivered updates in a timely manner. A deep understanding of Algorithms and Data Structures was paramount for the role, complemented by strong coding skills in C++. My expertise wasn't just limited to coding; I had a profound understanding of Game Design principles, which was a testament to my extensive hands-on experience in Game Development. Beyond the technical aspects, a significant part of my role also encompassed mentoring junior developers, guiding them through the intricacies of C++ and sharing best development practices.
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