Fast paced action roguelike metroidvania

Jousef Gabro

At AmberWing, I proudly wear multiple hats, bringing "Crystal Corruption Reclamation" to life, a dynamic and stylish action roguelike metroidvania. My role as a game designer allows me to meticulously craft intricate game mechanics, ensuring they resonate with the envisioned gameplay experience, both visually as well as gameplay-wise.
Leveraging the robust capabilities of Unreal Engine, I seamlessly transition from design to implementation, breathing life into these mechanics. My programming expertise ensures that every element, from character movements to environmental interactions, functions smoothly, enhancing player immersion.
Furthermore, my deep understanding of AI enables me to sculpt challenging and intelligent adversaries. I design and code nuanced AI behaviors, making every enemy encounter unpredictable and engaging. As a project manager, I ensure that all facets of the game development process align with our vision and timeline, guaranteeing a cohesive and captivating final product.
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Posted Oct 31, 2023

At AmberWing, I design, code, direct art style and manage "Crystal Corruption Reclamation", a stylish roguelike metroidvania.

C++ Developer at Candy Crush
C++ Developer at Candy Crush
AR Gamified Game Conference
AR Gamified Game Conference
Tech lead for transition to a Scalable Cloud-First Platform
Tech lead for transition to a Scalable Cloud-First Platform