I designed the design system for the Fanatics Collectibles platform, the desktop tool the factory and its partners use to create collectible cards.
I was one of six designers on the team and the one focused on the system, so my work shaped everyone else's flows. The system was built on MUI and Tailwind, with most components customized for the product: tables, cards, tabs and forms. I owned the UI decisions and created the tokens the engineers consumed in React.