This project brings together UI design, motion, and interaction. I worked on color grading and layout to improve visual clarity, and added microinteractions in Rive to make the experience feel more engaging and responsive.
Some of the main challenges were optimizing a PNG sequence for a 3D interactive glasses element, and designing an intro that captures attention in the first few seconds without relying on heavy effects. I also explored Rive scripting to build a small particular interactive system that responds to user behavior and enhance the overall look of the interface.
Overall, the project reflects an approach where visual design, motion, and interaction are treated as a single system rather than separate layers.
This project brings together UI design, motion, and interaction. I worked on color grading and layout to improve visual clarity, and added microinteractions ...