Solace by Josue PerezSolace by Josue Perez

Solace

Josue Perez

Josue Perez

Status: PereX concept product in development. The experience has not yet been validated with users.

The Opportunity

People encounter different light environments throughout the day, but most guidance turns that experience into tracking, scoring, or compliance. Solace explores a gentler product frame: a field guide that helps people notice and understand the light environments they already move through.
The work is a product-design exploration, not medical advice or an evidence-based health intervention.

The Field-Guide Experience

Solace field-guide interface
Solace field-guide interface
The central design decision is the field-guide metaphor. A field guide offers orientation without demanding constant measurement. Solace treats the environment—morning outdoors, interior daylight, golden hour, twilight—as the primary unit rather than a score or streak.

What I Designed

Product positioning and field-guide interaction model
Environment-based information architecture
Action-led onboarding beginning with “Step Outside”
Dark, luminous visual identity
Circadian-context and suggestion patterns
Initial product screens and experience architecture

Key Decisions

Field guide—not tracker

Solace does not begin by requesting a wake time, building a profile, or asking the user to track behavior. It begins with orientation.

Environments—not habits

The interface describes qualities of a place and moment. This avoids framing every experience as an individual compliance problem.

Action as onboarding

The first interaction is a simple action rather than a configuration sequence. This remains a behavioral-design hypothesis requiring testing.

Visual design as product meaning

Light is the subject, so darkness, warmth, contrast, and atmospheric color communicate part of the product concept—not merely decoration.

Validation Boundary

The product has not undergone formative or summative user research. A next phase should test comprehension, accessibility, usefulness, and the boundary between general environmental education and health guidance.

Outcome

A defined product concept, visual identity, and field-guide experience architecture. The next decision is whether user research supports further product investment.
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Posted Sep 11, 2026

Solace field‑guide product exploring circadian light environments: environments-as-unit, action-based onboarding, and a dark+luminous visual identity.