Vault 33 by Marton PinterVault 33 by Marton Pinter

Vault 33

Marton Pinter

Marton Pinter

Environment Concept

The final edit of the render
The final edit of the render
This is the first time I have done the full post processing in Blender, where I did the color collection and added the grain.
One of the reasons why it is a good idea to do the post processing in Blender internally, is because renders by default are going to be 32-bit. This means much more flexibility when editing the photos.
Kuwahara filter
Kuwahara filter
Here I used the Kuwahara filter in the Blender compositor which gives a nice painterly feel.
Pixelated effect
Pixelated effect
Unprocessed RAW render
Unprocessed RAW render
I used quite a lot of assets that I have previously prepared such as the water shader, and boulder generator. However I did model some assets from scratch for this scene like the vault door, and created a procedural system for the water plants.
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Posted Jul 2, 2024

Environment concept work done in blender. Made over the course of 2 days.