Nature environment | Environment design

Marton Pinter

3D Designer
3D Renderer
3D Modeler
Adobe Lightroom
Adobe Photoshop
Blender

A large scale environment I made in my freetime. this was to mainly experiment with how to sufficiently simplify and optimize large scenes that contain numerous elements and details.

Photoshop and Lightroom was used for post production. In photoshop additional hand drawn details where added before the colorgrading done in Lightroom to bring the whole image together. Additional editing could be done based on the different layers that were exported from the render.

Final image v1

Another colorgraded version:

Final image v2

You can check out the full version of this project with the layer breakdown on artstation:







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