WindRiver Systems was developing its Studio Toolset for engineering and embedded software in devices. One of the platforms in development was Pipeline Manager, designed for automating and orchestrating continuous build, test, integration, and deployment processes. The initial versions of these tools were primarily console-based, and WindRiver aimed to improve usability by creating more visual, user-friendly tools. At the same time, WindRiver was updating its branding, which required migrating brand guidelines and, consequently, the design system.