Found an old Blender file a motion I had made a while ago. The idea was just to use the animation in an outcalling screen, but then I thought about adding a previous one, kind of like a contact screen. When I opened the project, I noticed the shader wasn’t looking great, so I had to learn how to export the animation from Blender to Spline to get a better render. Then I went back to Figma to build the screen, mixed everything in After, and finally returned to Blender to drop it into the mockup. In the end, it turned into that classic creative process that starts with “just a little screen” and ends up as a mini cinematic production! 🎬