Starting from a rough silhouette in Figma, I refined CIKIBUM into a clean, expressive vector character with playful proportions and a distinct personality. Inside Rive, I built a full skeletal rig with custom bones, constraints, and mesh deformation to keep motion fluid and organic. On top of that sits a state machine driving idle loops, blinks, head tracking, and joystick-driven body movement, giving the mascot a living, almost game-ready feel that can be dropped straight into a website or product UI.