This immersive portal system proof of concept was developed as part of a larger real-time interactive installation created for a luxury real estate event at Outernet London. The wider project explored how web-based applications, interactive Gaussian splats, and gesture-controlled animation could come together across Outernet’s screen infrastructure to create a spatial experience that felt both technically innovative and visually striking.
For privacy reasons I’m only showing the prototype rather than the final product, but it reflects a key part of the innovation behind the wider installation. Built as a browser-based 3D proof of concept using React, Vite, TypeScript, and PlayCanvas, the system was designed to test interaction, scene behaviour, and input pipelines across a set of immersive portal environments.