Art to Audio App – Inclusive UX for Museum Accessibility
Project Type: UX Design, Accessibility, Mobile App
Duration: April 2024 – Ongoing
Role: Lead UX Designer
Overview
Art to Audio is a mobile app designed to give all museum visitors—regardless of ability, age, or language—a fully accessible, immersive audio tour experience. The app bridges the gap between outdated museum tech and modern user needs by offering customizable, intuitive navigation and multi-language support.
Problem
Most museums rely on outdated and clunky audio tour tech that’s hard to update, often inaccessible, and lacks adaptability for users with disabilities. Visitors struggle with navigation, language barriers, and rigid tour formats.
Goal
Create a user-friendly, accessible mobile app that enhances the museum experience for all users—allowing them to move at their own pace while learning through personalized audio and visual content. Bonus: museum staff can update info without needing dev resources.
My Role
I handled this project from the ground up:
Led user research (interviews and usability testing)
Built wireframes, mockups, and prototypes (low/high fidelity)
Conducted iterative usability studies
Focused on accessibility and inclusive design features throughout
Key Features
Navigation that adapts: Older users valued features like showing bathroom and ramp locations more than basic mapping—so we made that a priority.
Customizable accessibility: Font size, color contrast, button sizes, and language options are all user-adjustable.
Streamlined user flow: Reduced screen count and improved content hierarchy to keep interactions simple and focused.
Outcomes
Users reported feeling more in control of their museum visits.
Accessibility was the #1 highlight in post-study feedback.
One participant said:
“The customization options and clear navigation make the app incredibly user-friendly, even for those with visual impairments.”
Tools Used
Figma, FigJam, usability testing surveys, Google Forms, digital wireframes, accessibility audit checklists
What I Learned
Accessibility needs can vary wildly—and sometimes the most valuable features aren’t what you expect.
Inclusive design is an ongoing conversation, not a checklist.
Quick wins (like large buttons and multi-language support) go a long way in boosting usability across the board.
Next Steps
Work with devs to implement real-time indoor navigation.
Launch larger-scale usability testing.
Add real-time feedback tools so users can flag accessibility issues directly in-app.