This project was built with:
RIVE - Circle Elasticity

Paul du Plessis

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2D Animator

Motion Designer

Rive Animator

Rive

Another example of pushing Rive to the limits using the Translation Constraints in Rive to create wonderful geometric experiences. Constraints used: - Position Constraint - Rotation Constraint - Scale Constraint Using the different constraints allows me to create rigs with each layer reacting in a magnificently interesting way. - The position constraint allows you to use your mouse and hover of the circles while it is animating. It interacts with your cursus and moves accordingly, check it out! - The rotation Constraint is connected to the 3rd button at the bottom of the artboard. This gives the experience an interesting twist, literally. - The scale constraint is the base of the entire project. Instead of the scale's X & Y values being in sync with each other I disconnected the sync and animated the X & Y values separately to create this interesting effect. Enjoy and please feel free to ask any questions.
Here is a link to test out the madness: https://rive.app/community/5896-11470-circle-elasticity/
Here is a GIF to showcase the experience:
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Posted Jan 30, 2024

Enjoy a completely interactive circular experience. This is just a fun project testing the capabilities of Motion Graphics within Rive.

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2D Animator

Motion Designer

Rive Animator

Rive