RIVE - App Audio Waveform

Paul du Plessis

2D Animator
Motion Designer
Rive Animations
Rive

The brief:

Create a simplistic audio feedback animation that reacts to the audio levels of the app user.

The most significant need for app users:

- To give the user affirmation of the audio collection. - Make the audio wave react based on the user's loudness. I created a number input: 0=no audio & 100=max volume. The wave then grows based on the number of inputs that the user triggers.

Need for Developers:

- Have a stroke width control for each individual stroke. - Have a number input control for wave height. - Have a width control for the devs to adjust the wave to different screen sizes. - Have a control to switch the secondary strokes on or of. - Colour controls: Have a trigger to make the Opacity 70% and a trigger to make it blue or black.
Below is a GIF with only the animation and width control. PS: you can dabble with the entire experience in the link provided above.
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