This project centered on creating a platform tailored for experienced Dungeons & Dragons players and Dungeon Masters. I designed and tested interactive prototypes using Adobe XD, conducting user testing sessions to gather targeted feedback on usability and feature expectations. These sessions uncovered critical gaps in the initial concept—particularly around essential tools and user workflows. Leveraging this insight, I refined the interface and expanded the feature set to align more closely with user needs. The final design reflects a user-centered approach that prioritizes clarity, functionality, and the unique behaviors of the tabletop gaming community.