Three.js Gamified Immersive Experience

Frida Wiig

Three.js as a gamified immersive experience

A Lightweight Space Voyage

The goal of this project was to push the boundaries of what's possible with Three.js by creating a gamified immersive experience that was both visually rich and highly performant. A common challenge with interactive 3D web experiences is balancing detailed graphics with quick loading times and smooth operation across various devices. I aimed to solve this by developing a charming "space voyage" that maintained visual appeal without sacrificing optimization.
My creative process involved a deep dive into Three.js's capabilities and optimization techniques. I specifically focused on minimizing draw calls and leveraging efficient rendering strategies. The stylistic choice of toon shading and implementing a single, strategic light source in the scene were key decisions that allowed for a significant reduction in computational load, even with a high density of geometry and particles. This approach ensured the experience was fast-loading and easily accessible, demonstrating a strong understanding of performance optimization within a creative context

Role & Results

My role in this project was comprehensive since I was the sole creator, overseeing everything from conceptualization and design to development, soundscape, and optimization. Specifically, I was responsible for:
Prototyping and iterative development, where I experimented with different Three.js features to continuously refine the user experience.
Performance optimization, implementing advanced techniques to ensure a smooth and fast-loading application.
Art direction and asset integration, which involved designing the visual style and incorporating all 3D assets.
The result is "Lil Space Voyage," a cute and engaging gamified experience that showcases the potential of Three.js for creating immersive web applications without compromising on performance. This project not only serves as a strong foundation for future development but also highlights my ability to deliver optimized and visually appealing interactive 3D solutions.
Experience it [ here]
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Posted Jun 7, 2025

Developed a gamified immersive experience using three.js, optimized for fast loading and easy running.

Likes

2

Views

5

Timeline

Apr 11, 2023 - Jun 4, 2023

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