Real-time Flood Sim for Risk Assessment and Prevention | UE5

Yashas Joshi

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3D Designer

Game Developer

3D Modeler

Blender

C++

Unreal Engine

Directed a team in creating an optimized digital twin of the city of Terrebonne for flood simulation and risk assessment, incorporating real terrain and historical water data for precise water level predictions. Implemented sandbag barriers for real-time damage prevention and integrated a weather system for the city’s historical and current weather data analysis.
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Posted Mar 30, 2024

Led a team to build a digital twin of Paris and Terrebonne for accurate flood risk assessment and weather analysis, using historical data.

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3D Designer

Game Developer

3D Modeler

Blender

C++

Unreal Engine

Yashas Joshi

AR/VR Developer | Ph.D. | Fast & Reliable 🌐

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