I mapped out the project timeline starting with research, moving on to UX design and finishing with the final UI design. There were multiple interviews conducted with stakeholders such as lab workers and team leaders, which then helped us create the information architecture of the app. One of the most challenging parts of this project was to first understand how the task structure works. The tasks that lab workers go through, have different types of connections with other tasks and other workers, such as "blocking", "depending on", "group tasks" etc. I mapped out these interactions first in an information architecture manner, which then was used to create the wrist iPhone screens you see below.