UE5 Golf Simulator Level Designs

Ibtesam Sadiq

Ibtesam Sadiq

I created level designs for the golf simulator game based on real-world locations in Unreal Engine. The client provided most assets, but I made a few in Blender 3D. I also fixed some faulty meshes in Blender 3D and recreated the material with the Substance Painter and Substance Designer. I used Lumen and Nanite in the level designs. I rendered these still shots in Unreal Engine 5 using the movie render queue.
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Posted May 5, 2024

Created level designs for a golf simulator using assets provided by the client and some made in Blender 3D. Used Lumen and Nanite, and rendered still shots.