UE5 Panda Groom Setup With Physics

Ibtesam Sadiq

I did this project for a client. I set up the physics-based groom for the panda. I created the PBR materials for the panda's body and groom. I also transferred the Maya control rig in Unreal Engine 5 using the Python script. I also re-targeted the animation. I did cinematic lighting for the panda using Unreal Engine's new Lumen lighting system. I used Level-Sequence for the panda animation. I used a cinematic camera and rendered the video in Unreal Engine using Movie Render Queue.
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Posted May 5, 2024

Set up physics-based groom, PBR materials, and animation for panda in UE5. Rendered with Lumen lighting and Movie Render Queue.

UE5 Ultra Hybrid Toon Shader
UE5 Ultra Hybrid Toon Shader
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UE5 Advance Packed Material
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Combat Knife and Logo
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