UE5 Panda Groom Setup With Physics

Ibtesam Sadiq

Game Designer
3D Animator
3D Renderer
Unreal Engine
I did this project for a client. I set up the physics-based groom for the panda. I created the PBR materials for the panda's body and groom. I also transferred the Maya control rig in Unreal Engine 5 using the Python script. I also re-targeted the animation. I did cinematic lighting for the panda using Unreal Engine's new Lumen lighting system. I used Level-Sequence for the panda animation. I used a cinematic camera and rendered the video in Unreal Engine using Movie Render Queue.
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