DadCam is a retro camera and photo-editing app built around a direct, one-handed capture and editing flow.
I mapped the camera, import, editing, filter, settings, permission, and upgrade journeys, then designed a visual system that borrows the feel of older camera hardware without hiding familiar mobile controls. The interface keeps the current image, selected effect, and next action visible.
The final design includes onboarding, capture and import flows, film-inspired presets, granular editing controls, subscription states, reusable components, and developer handoff in Figma.