I was tasked with creating a looped animation of a SciFi tunnel with bright neon elements and a double layered space (1 inner and 1 outer tunnel). The main repeating shape is the main VRGR8 branding logo. This scene is relatively simple, but offers an impression of complexity mostly thanks to the textures with parallax shading (only in the beauty shots) and strong lighting elements. All work on the project was done in Blender, aside from a few texture adjustments in Substance Painter. Materials were rendered in Marmoset Toolbag.