These are made for Unity HDRP pipeline with MADS (Metallic, AO, Detail, Smoothness) texture packing variant. Made them 2 years ago during a period where I was working on a (too huge) video game with my friends.
Modeled and rendered in Blender. Textured in Substance Painter. LOD1 texture was baked in Marmoset Toolbag. A 2K texture set for every door.
I have fond memories of that time and of creating these cool looking doors.
Doors!
These are made for Unity HDRP pipeline with MADS (Metallic, AO, Detail, Smoothness) texture packing variant. Made them 2 years ago during a period whe...