I created several UI design layouts and provided consulting on usability and user experience.
For the character, I created a collection of Rive animations, including:
-) Friendly greetings
-) Happy and celebratory reactions
-) Several variations of speech animations
-) Waiting states designed to encourage users to interact with the app
After creating conventional Waiting-with-a-clock animation, I explored several playful scenarios inspired by the conference’s seaside location.
Since the conference takes place practically on the oceanfront, I decided to bring the surrounding environment into the character’s world.
The Crab plays in the sand and builds sandcastles. He also jumps around enthusiastically, tossing a bright, colorful beach ball into the air.
There’s just one small problem…
Crab claws aren't exactly designed for catching balls.
So every now and then, the ball goes… POP!
These little moments of unexpected humor were designed to give the character more personality and make interactions feel less predictable.