Process-wise, I used around
1,500 credits in
Morphic. I started in
Copilot to develop the storyboard, characters, and visual direction. Then I moved into
Canvas, where I animated the Copilot-generated images, built the sound design, composed the music, and created the voiceover. I added sound moments wherever the story needed them (especially the “snap” beat), and finished by
upscaling each shot to lock in a more cinematic look.