Web AR Game Dev: Retrospective

Mihir M.

AR/VR Developer
Software Engineer
3D Modeler
Blender
JavaScript

Overview 🔎

This project aimed to create an immersive and interactive web-based augmented reality game, complete with all native game features. The challenges included handling surface or face tracking on runtime as well as providing a better UI/UX experience for players.

Project Details 🤝

The focus of the project was to design a game that featured both surface tracking and face tracking abilities while incorporating all standard native game features such as loading screens, in-game HUDs, animations, score counters, win-lose case handling, etc. Meeting these requirements involved significant development work to ensure that all assets were interactive and of high quality.

Results ✨

As a result of this project, we created an innovative gaming experience that provided users with access to surface-based and facial recognition technology while playing online games. Our design approach helped us offer better UI/UX experiences for players which resulted in positive feedback from clients who saw more engagement from their audience due to our contributions.

Conclusion 💥

This AR gaming project required extensive development work but ultimately allowed us to demonstrate our expertise in designing engaging player experiences across various platforms.

Showcase 🕹️

1. CPH Puzzle Game [ 8thWall ]:

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2. AR Basket Ball [ 8thWall ]

3. Guinness Rugby Penalty Shootout [ 8thWall ]:

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4. Smirnoff Cocktail maker [ 8thWall ]:

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5. Space Dodger [ Zappar + PlayCanvas ]:

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6. Temple Of Doom [ Zappar + PlayCanvas ]:

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7. Egg Toss [ 8thWall + PlayCanvas ]:

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8. Block Stacker [ Zappar + Three.Js ]:

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