Mihir M.
This project aimed to create an immersive and interactive web-based augmented reality game, complete with all native game features. The challenges included handling surface or face tracking on runtime as well as providing a better UI/UX experience for players.
The focus of the project was to design a game that featured both surface tracking and face tracking abilities while incorporating all standard native game features such as loading screens, in-game HUDs, animations, score counters, win-lose case handling, etc. Meeting these requirements involved significant development work to ensure that all assets were interactive and of high quality.
As a result of this project, we created an innovative gaming experience that provided users with access to surface-based and facial recognition technology while playing online games. Our design approach helped us offer better UI/UX experiences for players which resulted in positive feedback from clients who saw more engagement from their audience due to our contributions.
This AR gaming project required extensive development work but ultimately allowed us to demonstrate our expertise in designing engaging player experiences across various platforms.