Mihir M.
Overview 🔎
This project aimed to create an immersive and interactive web-based augmented reality game, complete with all native game features. The challenges included handling surface or face tracking on runtime as well as providing a better UI/UX experience for players.
Project Details 🤝
The focus of the project was to design a game that featured both surface tracking and face tracking abilities while incorporating all standard native game features such as loading screens, in-game HUDs, animations, score counters, win-lose case handling, etc. Meeting these requirements involved significant development work to ensure that all assets were interactive and of high quality.
Results ✨
As a result of this project, we created an innovative gaming experience that provided users with access to surface-based and facial recognition technology while playing online games. Our design approach helped us offer better UI/UX experiences for players which resulted in positive feedback from clients who saw more engagement from their audience due to our contributions.
Conclusion 💥
This AR gaming project required extensive development work but ultimately allowed us to demonstrate our expertise in designing engaging player experiences across various platforms.
Showcase 🕹️
1. CPH Puzzle Game [ 8thWall ]: View
2. AR Basket Ball [ 8thWall ]
3. Guinness Rugby Penalty Shootout [ 8thWall ]: View
4. Smirnoff Cocktail maker [ 8thWall ]: View
5. Space Dodger [ Zappar + PlayCanvas ]: View
6. Temple Of Doom [ Zappar + PlayCanvas ]: View
7. Egg Toss [ 8thWall + PlayCanvas ]: View
8. Block Stacker [ Zappar + Three.Js ]: Play