VR Bear Island, a VR experience in Unreal Engine by Emilie ThonatVR Bear Island, a VR experience in Unreal Engine by Emilie Thonat

VR Bear Island, a VR experience in Unreal Engine

Emilie Thonat

Emilie Thonat

Overview

VR Bear Island is a virtual reality (VR) experience on a forested island inhabited by a bear, built in Unreal Engine and played as PC VR on Meta Quest Pro.

What I built

VR interactions: VR navigation, a VR Grab component and physics.
Destruction and water: Chaos destruction and buoyancy.
Living environment: a fire material, plants moving in the wind and Niagara particles.
Logic and sound: Blueprints for lights and animations, sound cues.
Assets: hand and asset modelling, texturing in Substance Painter.

Stack

Unreal Engine: the real-time engine and VR template.
Blueprints: interactions, lights, animations and sound.
Niagara: particles (fire, ambience).
Chaos: destruction and physics.
Substance Painter: textures for the modelled assets.
Meta Quest Pro: the headset used to play the experience in PC VR.
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Posted Oct 18, 2024

VR experience on a forested island in Unreal Engine: VR grab and physics, Chaos destruction, buoyancy, Niagara, Blueprints, on Meta Quest Pro.