These are compilations of character animation I did in Rive.
I am trying to get used to Rive's bone rigging system and will be doing more rigging and update it here :)
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1. Walk Cycle
This is a walk cycle animation I created for my personal project, 'Custom Salad Builder.' The animation focuses on simplicity, with bone rigging applied only to the legs and hair to achieve smooth, natural movement.
The character's stride is fluid, complementing the vibrant, wholesome theme of the project, while the subtle motion adds a touch of life and charm to the overall design.
2. Avatar
This one features a hover animation applied to a series of avatar illustrations.
The animations are designed to be subtle and playful, bringing each character to life with smooth, minimal motion that adds a touch of personality.
3. Running Cycle
A playful running animation featuring a mischievous knife chasing after a panicked potato.
The quirky characters and dynamic motion add humor and charm, making it a lighthearted visual experience