How do you visualize moving millions of digital assets?
When Epic Games briefed me on the launch trailer for Fab, their new unified marketplace, the challenge was abstract. They needed to show sellers migrating from ArtStation, Sketchfab, and the UE Marketplace into one new home.
Making things look bad is sometimes harder than making them look good.
For the opening of the Epic Games Fab launch trailer, the brief was specific: a "dusty garage full of old assets." It needed to feel cluttered, forgotten, and ready for a change.
Jumping on Contra finally, so wanted to introduce myself. I’ve spent over 15 years obsessing over pixels at studios like The Mill, Epic Games, and Buck.
I have directed mascots for the Fifa World Cup and visualized backstories for Hollywood blockbusters.