Here is my submission for Category #2 of the @Figma Makeathon.
As a designer and a reader, I have always been drawn to the cosmos. The vastness, the silence, and the feeling of scale beyond human understanding. During this challenge, I wanted to push Figma Make beyond a traditional interface and explore what happens when interaction becomes an experience.
I built a cinematic solar system simulation where navigation is driven by movement, stillness, and scale. You begin from a blank space, move through our planets, and slowly realise how small everything becomes as you zoom out. The experience eventually leads to Gargantua, where control briefly slips away and the universe responds on its own.
Built entirely using Figma Make during the challenge window.
Explore the experience here:
https://universebyharsh.figma.site/
Some explorations from last week, created as part of a larger project. A few of these directions didn’t make the final cut, but they felt worth sharing as part of the process.
Lately, I’ve been spending more time studying Swiss design and brutalism, trying to better understand structure, restraint, and clarity. Always happy to hear thoughts or feedback.
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In the second week, I slowed things down and became more deliberate with my decisions. I focused less on generating options and more on refining what already existed, adjusting spacing, hierarchy, and contrast to see how small changes could shift the overall balance.
I paid closer attention to grids, alignment, and negative space trying to let the work breathe instead of over-directing it. The goal wasn’t to make things louder, but clearer. Still learning, still questioning, and continuing to explore, will be back with more, any feedbacks or suggestions would be highly appreciated.
Happy holidays everyone! Here with my submission 🎄✨
Built Contra Wrap as a fun holiday experiment with @Nitin Upadhyay. He handled copy + AI music with @Suno, I took care of design and @Replit dev.
Phase 1 was all about exploring what a personalized Contra-style wrap could feel like. The data is dummy, but unique for every browser, saved locally, and the personalities are generated with AI while keeping the Contra independent structure in mind.
Replit didn’t implement 100% of what I designed, but honestly, it did an incredible job understanding the entire flow and structure end to end.
Phase 2 is where we add a version made specifically for the Contra core team.
If this post hits 500 likes, I’ll publish Version 2 👀
Until then, here’s Phase 1 live ↓
ContraWrap (https://contra-wrap-1--harshworkss.replit.app)
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Wrap up always feels good, finally done wrapping up a studio build in @Framer
Here's the case (https://contra.com/p/BLbc3N7r-marketing-studio-website-redesign?referralExperimentNid=DEFAULT_REFERRAL_PROGRAM&referrerUsername=harshworks)
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Spent some time exploring a few e-commerce layouts right inside @Framer, My workflow has completely transformed been using Framer for all my design and development work lately. It’s super simple, super fast, and genuinely a game changer.