Freelancers using Audacity
Freelancers using Audacity
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Aly Salah
PRO
Berlin, Germany
Sound Designer and Composer for Advertisements, Film and TV
$10k+
Earned
1x
Hired
5.0
Rating
87
Followers
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Sound Designer and Composer for Advertisements, Film and TV
1
Immersive Audio Design for Le Walk
1
20
4
Qiddiya - Play Life | Sound Design, Music Editing, Production
4
36
5
Zillow - The Journey | Sound Design, Music Editing, Mixing
5
28
2
Evil Blood | Sound Design, Original Music
2
9
Audacity
(1)
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Yoko Nguyen
Czechia
Kajabi Specialist & Social Media & Podcast Management
$1k+
Earned
2x
Hired
5.0
Rating
24
Followers
Expert
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Kajabi Specialist & Social Media & Podcast Management
0
The Cycle Coach Show Podcast Launch and Management
0
4
2
Podcast Editing & Promotion for Stronger in the Difficult Places
2
27
1
Podcast Launch & Management for Women North of 50
1
11
0
Ambassador Community Coordination for Hightail Hair
0
4
Audacity
(3)
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Pete Jensen
Florida, USA
“Nobody expects the Spanish Inquisition!" ~Monty Python
5.0
Rating
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“Nobody expects the Spanish Inquisition!" ~Monty Python
0
A Little Artistic Magic For A Master Magician!
0
7
0
Board Certified Doctor Executive Letterhead Package
0
5
0
Social Media and Letterhead Package For Your Mental Health
0
1
0
Our Holistic Mind a medical journey into supplements!
0
10
Audacity
(3)
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Cody Tinsley
Los Angeles, USA
Podcast researcher & story structure producer.
New to Contra
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Podcast researcher & story structure producer.
0
A Smattering of EarWax Episodes
0
0
0
Death, Taxes, and Hats
0
1
0
Selected Episodes From Everything Is Trash
0
1
0
EarWax Sketches and Promo
0
1
Audacity
(3)
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Daniel Ratz
San Diego, USA
Precision Video Editing, Acting, & Voiceovers Done Right
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Precision Video Editing, Acting, & Voiceovers Done Right
0
Ginger Armor UGC Ad
0
10
0
Ript Apparel UGC Ad Creation
0
7
0
Was Voice Actor for Main Character in YouTube Series
0
8
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Audacity
(3)
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Abi Chou
United Kingdom
Multi-disciplinary Creative and multimedia designer
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Multi-disciplinary Creative and multimedia designer
0
Voiceover for 'An Elmwood Trail' Indie Game
0
10
1
My Demo reels
1
15
0
Voiceover for 'Next to Bitter Gourds' Audiobook
0
4
0
Voiceover work for the University of Bedfordshire
0
7
Audacity
(4)
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🎥Gourav ✍️
PRO
Pune, India
Part-time Writer & Videographer, Full-time Explorer
5x
Hired
5.0
Rating
41
Followers
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Part-time Writer & Videographer, Full-time Explorer
0
Untriggered Podcast - Audio & Video Production
0
26
3
Aragma - Content Creation
3
112
1
Umami Brew - Ad Production & Editing for the launch of a drink
1
1
75
1
Loco Otro - Videography + Photography + Editing
1
27
Audacity
(1)
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Jonathan Swanson
PRO
Longmont, USA
Graphic designer specializing in modern clean design
$1k+
Earned
2x
Hired
5.0
Rating
76
Followers
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Graphic designer specializing in modern clean design
1
Denshattack! Concept Sound Design
1
17
0
The Power of Sound Design in Video Content
0
8
0
While @miki 's animation and score provided a driving rhythmic framework, I saw an opportunity to bridge the gap between the audio and the visual by injecting a layer of organic, tactile texture. I focused on syncing wet, bubbly transients with the geometric expansions and connections, transforming abstract shapes into something that feels viscous and alive. By carefully mixing these liquid foley elements to act as a percussive extension of the existing soundtrack, I was able to give the motion a physical weight without cluttering the mix, demonstrating how nuanced sound design can turn a flat animation into a cohesive, immersive sensory experience. Here's the original: https://on.contra.com/JcLFjF
0
21
0
Viewing the original animation, I felt the visual feedback was smooth but lacked the visceral impact necessary for a core progression mechanic. To fix this, I engineered a sound effect grounded in the concept of tension and release: a rapid, rising synthesizer swell builds immediate anticipation to match the visual charge-up, which then snaps into a crisp, resonant burst. This heavy, punchy release provides the auditory weight needed to make spending hard-earned XP feel like a genuine achievement rather than a simple UI selection. Since these unlocks are designed to be infrequent milestones rather than repetitive inputs, I felt comfortable pushing the intensity of the "thud" and the magical decay to ensure that every time a player commits to a skill, they are rewarded with a powerful, gratifying sense of permanence.
0
16
Audacity
(2)
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