Freelancers in Wuppertal
Freelancers in Wuppertal
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Desmond Dankwah
Mülheim, Germany
Web Designer & Framer Developer | Based in Germany
$1k+
Earned
1x
Hired
5.0
Rating
34
Followers
expert
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Web Designer & Framer Developer | Based in Germany
22
Made in Framer. I conducted an experiment with 3D and scroll transformations. The shape and color definitely give away the brand this is for, haha.
5
22
547
11
I designed this logo and mini visual identity for a friend’s NGO using Figma and a template from Jitter. I dabble in logo design sometimes.
2
11
478
27
Framer Scroll animations are so stunning✨
27
601
28
My Image Reveal Cursor Component, built for the Framer Hackathon, is live on the Marketplace — and it’s free! Grab it here (https://www.framer.com/marketplace/components/image-reveal-cursor/), play around, and tag me in your creations
28
676
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Arda Kilic
pro
Dortmund, Germany
Motion that turns your brand into an experience.
$10k+
Earned
5x
Hired
5.0
Rating
49
Followers
expert
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Motion that turns your brand into an experience.
0
Sterben Ohne Gott ("Dying Without God") Title Sequenz
0
7
0
BLUE PRINT — Clothing brand Motion AD
0
2
1
Harvey x 11Elevenlabs Motion Graphics
1
6
0
Harvey Microsoft Integration Motion Design
0
24
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Cihan Tamti
Bochum, Germany
Let's make your Brand memorable!
$1k+
Earned
2x
Hired
5.0
Rating
34
Followers
Top
expert
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Let's make your Brand memorable!
1
🏆 Award-winning design for Kieler Woche 2025 The Kieler Woche is one of Europe’s largest summer festivals and the world’s biggest sailing event, attracting millions of visitors each year. Since 1959, the official visual identity — including the annual poster and overall design, has been chosen through an invitation-only international design competition, renowned in the graphic design community. Participation itself is considered an honor. My concept was selected as the winning design for Kieler Woche 2025, becoming the official visual identity of the event. On top of that, the project was honored with the Tokyo TDC Annual Award — one of the most prestigious international awards in visual communication and typography. Grateful for the trust, the opportunity, and this incredible recognition.
2
1
137
0
Editorial Design - PRINZTRÄGER
0
58
0
Logo Redesign - PFIF
0
31
0
Merchdesign for Wizkid
0
63
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Lee Black
Düsseldorf, Germany
Crafting Connections Through Brand/UI/UX Design
$10k+
Earned
2x
Hired
66
Followers
expert
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Crafting Connections Through Brand/UI/UX Design
5
Brand & Framer Website for Oxygen Pictures
5
102
218
Imagine conducting ambient music in mid-air. It's like Minority Report, but instead of solving crimes you’re just gently adjusting your nervous system. For #FigmaMakeathon I built Airwwave (AR) in #FigmaMake: a fullscreen performance instrument where gestures become live ambient soundscapes. It’s built to feel like conducting, not clicking. Video is long because it’s a performance piece. I’m still hunting bugs, improving responsiveness, and cross browser performance until deadline. Try it: https://airwwave.figma.site Features: 28 ambient loops (hosted on Cloudinary), 12s fade in/out, 7-step LCD onboarding with 0–100% hold bar, 2-hand tracking + skeleton, 28 pads. Gestures/FX: select + trigger, speed, reverb, octave, lock, stereo width + pan, tremolo/echo motion, filter resonance, volume shaping.
90
218
13.1K
80
Imagine treating scroll like an instrument, not a wheel. For #FigmaMakeathon I built ScrollFolio in #FigmaMake. A scroll focus portfolio where scrolling and mousing becomes navigation, pacing, and focus, with “sticky” moments that lock in and release cleanly. Also works with simple keys (← → ↑ ↓ and Spacebar) to open/close items. I leaned into what Make is good at: fast iteration on interaction timing, responsiveness, and polish. The goal wasn’t a static layout, it was a working fast interaction that feels physical across devices in a single view. Published project on Desktop and Mobile (has it's own swipe integrations): https://scrollfolio.figma.site
50
80
5.7K
4
Midlife Engineering — Sound therapy for a harmonious mind
4
32
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Laura Mierea
Cologne, Germany
Freelance UI/UX and Game Designer
9
Followers
expert
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Freelance UI/UX and Game Designer
14
Here’s a Spline prototype for my hero section. It brings old sketches to life with looping animations, which you can reveal by moving a lens with your cursor.
5
14
423
17
An interactive 3D homepage design for a UX agency, featuring a minimalist logo designed in Spline.
6
17
622
1
Here are a few WIP shots from a small game I’ve been working on 👀 It's a cozy hidden object game where you restore a small house. You can play the game here: https://lnkd.in/eTSfzS2S
1
85
0
It's a cozy hidden object web game where you restore a house. You can play the game here: https://lnkd.in/eTSfzS2S
0
78
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Timo Malzbender
Cologne, Germany
Let’s build beautiful & functional web interfaces.
$1k+
Earned
1x
Hired
5.0
Rating
2
Followers
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Let’s build beautiful & functional web interfaces.
0
Wovenarts Redesign
0
4
0
Smart Damage & Property Logging App
0
8
0
Website for a premium interior brand
0
14
0
AGON - UX/UI for a Sports Competition Platform
0
27
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Tudor Savescu
Cologne, Germany
I love crafting interactive experiences.
6
Followers
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I love crafting interactive experiences.
0
3D Planetary Module for Quanta Magazine
0
3
2
Animated Visuals for Palo Alto Networks
2
1
13
This is a fun single-level game built over the course of a few weeks. In this game, the player has a limited amount of time to complete the level. The catch is that using traversal abilities such as double jumping or dashing consumes a small amount of that time. Players must carefully balance movement and efficiency while navigating the environment. This is meant to be an arcade type game where players try to beat each other’s highscores, so the goal is to traverse the level with the most time remaining. Enemies use a basic AI system that allows them to patrol platforms, chase the player when spotted, and return to their route if the player escapes. The final boss uses a finite state machine that cycles between several attack patterns, including AoE attacks and projectile launches. Trailer here: https://youtu.be/6KZU_KR-tA4
1
7
13
548
1
Killswitch — Concept art for a personal game project The game is set in a vast subterranean city hidden beneath the ocean, built after rising sea levels forced humanity to abandon the surface. A central theme of the game is the duality between the physical world and the virtual one. Many citizens, burdened by debt, are forced into a form of digital servitude and are plugged into virtual systems where their consciousness operate massive industrial machinery in the real world. Follow the tale of two brothers fighting to survive in this layered world of steel, circuits and corruption, navigating both realities and uncovering who truly controls the system.
1
238
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Dimitri Ristov
Cologne, Germany
Crafted to Perform ⚡ Designed to Last 🎯
5.0
Rating
26
Followers
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Crafted to Perform ⚡ Designed to Last 🎯
25
Dynamic Social Media Posts for AXES
25
316
2
Web3 Swap Platform UI/UX Redesign
2
7
0
4 Ways We Designed a Fintech Hero Section Without It Screaming “Crypto Scam” 🚀
0
41
0
Agency Price Calculator - Loveable
0
46
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