Imagine conducting ambient music in mid-air. It's like Minority Report, but instead of solving crimes you’re just gently adjusting your nervous system.
For #FigmaMakeathon I built Airwwave (AR) in #FigmaMake: a fullscreen performance instrument where gestures become live ambient soundscapes. It’s built to feel like conducting, not clicking.
Video is long because it’s a performance piece. I’m still hunting bugs, improving responsiveness, and cross browser performance until deadline.
Yeah, I get that. But once you get the hang of turning a few sounds on and off, it starts to feel natural.
The other thing is that there's no right or wrong way of using it, in the sense that you don't need musical training. Once the sounds are playing, it's about pushing the...
Rectio — Brand Identity
Brand Identity • Visual Direction • Business Cards • Mockups
A modern and minimal branding direction for Rectio, from visual identity to business card applications.
Created by Artonest Design Studio — artonest.design
Built a custom @Rive component for the About section of my agency site.
The lanyard and badge are fully interactive. You can grab them, throw them around, and spin the badge 360° to see both sides.
It doesn’t necessarily need to do all of that, but that’s kind of the point.
Small interactive moments like this can turn a pretty standard section of a website into something people actually want to play with, remember, and come back to.
My feed on X is full of impressive motion videos made with Claude, so I decided to try Opus 5.5 for the FTCG project. I asked it to create a dynamic video inspired by the FTCG game. The initial prompt was incredibly simple, and it took only an hour or two of experimentation to refine the result and add sound as the finishing touch. Not bad at all.