Freelancers in CroatiaFreelancers in Croatia
Web Designer & Framer Expert with 3+ years of experience.
$25k+
Earned
15x
Hired
5.0
Rating
97
Followers
Web Designer & Framer Expert with 3+ years of experience.
Multidisciplinary Creative: Designer & Animator
$10k+
Earned
31x
Hired
5.0
Rating
110
Followers
Multidisciplinary Creative: Designer & Animator
AI-Native Builder | Apps, Templates & Websites Shipped Fast
1x
Hired
5.0
Rating
158
Followers
AI-Native Builder | Apps, Templates & Websites Shipped Fast
Cover image for The Painter of Cities is
The Painter of Cities is a Melius-built cinematic short about an impossible gilded automaton that paints a living city onto a monumental black wall. From the city he creates, a female droid briefly appears within the painted surface. They reach toward each other, almost touching, before she is reclaimed by the wall. It is a quiet story about creation, longing, and the tragedy of making something beautiful that cannot fully enter your world. https://app.melius.com/projects/23546fb0-e3a3-4074-925f-676dfe384aad/canvas/f96fdb6f-cf03-40cd-ba59-f1ddd40a23a6 PROCESS STEPS The project began with the challenge theme: create something that should exist, but doesn’t. The core concept became The Painter of Cities: an impossible gilded automaton that paints a living city onto a monumental black wall. Melius was used to generate sequential image keyframes for the story: the city being painted, the female droid appearing inside the wall, their near-touch, and her return to the painted surface. The prompts were refined through several iterations to preserve visual continuity across the male droid, female droid, city wall, studio, palette, and old-master oil-paint aesthetic. Short silent video scenes were generated from the keyframes, then adjusted to control pacing, motion, transitions, and emotional tone. The video scenes were stitched into a final silent film. An original instrumental music cue was generated to match the final timing and emotional arc of the film. FEEDBACK ON USING MELIUS Melius worked best as a visual production canvas rather than a one-shot generator. The node-based workflow made it possible to build the project step by step: image keyframes, video scenes, stitching, music, and final assets.The strongest part was being able to iterate visually and preserve the creative process inside the canvas.The hardest part was controlling motion continuity between generated video clips. Some transitions and character movements required very precise prompting, especially when preserving the same droid designs and painterly world across multiple nodes.
5
6
223
CEO and Co-founder at Kreativa Studio, est 2008.
5.0
Rating
96
Followers
CEO and Co-founder at Kreativa Studio, est 2008.
Startup-focused product designer using AI to move fast.
1x
Hired
5.0
Rating
33
Followers
Startup-focused product designer using AI to move fast.