Freelance Game Developers in California
Freelance Game Developers in California
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Dani Marti
Malibu, USA
UI/UX Designer & Game Designer
13
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UI/UX Designer & Game Designer
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Unreal Engine UI Navigation Design Study
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Diegetic Debris Menu Rethinking the Start Menu A Start Menu is one of the most conventional pieces of game UI. It works, it's familiar, and it's usually designed to get out of the player's way. For this UI Forge study, I wanted to challenge that assumption. Unreal Engine has some incredibly powerful features that are usually associated with gameplay, environments, VFX, or cinematics. Chaos Destruction is one of them. Destruction is visually exciting and, for some reason, watching things break apart is incredibly satisfying. So I started with a simple question: What happens if I take one of Unreal's coolest features and push it outside of its usual context, into UI? That led to the Diegetic Debris Menu. Instead of displaying menu text as a conventional overlay, the menu exists physically in the game world. Each option is represented by a pile of fractured debris. When selected, the debris rebuilds into a readable word. Navigate away and it collapses back into debris. The goal wasn't simply to make a menu look different. I wanted to create a different experience from interacting with a familiar piece of UI.
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This project recreates a modern metaball page indicator for Unreal Engine, where the active dot smoothly blends and separates as it moves between pages. It's a simple but elegant effect that works great for carousels, onboarding screens, and menus. Features - Supports 1–10 pages - Adjustable dot size - Adjustable spacing between dots - Smooth metaball animation - Built entirely with Blueprints and a UI Material Included - Unreal Engine 5.4 project - UI Material - Widget Blueprint with the complete functionality - Example widget ready to explore and customize Files available in Patreon (https://www.patreon.com/cw/DaniMarti). If there's an interface from a game, app, or website you'd like to see recreated in Unreal Engine, leave a suggestion in the comments!
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Days Gone Navigation Study This study explores the menu navigation from Days Gone, not as a one-to-one recreation, but as a design and engineering study. The objective was to understand both the visual language and the technical implementation behind the interface, then rebuild it inside Unreal Engine using original assets, modular Blueprints, and reusable systems. Rather than reproducing the original assets, every visual element was recreated using original artwork and freely available resources while preserving the overall atmosphere, composition, and motion language.
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29
Game Developer
(3)
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Brendon Smith
pro
Santa Cruz, USA
AI first software engineer and creator
14
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AI first software engineer and creator
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Nova64 -> Fantasy Console for RetroArch, Godot, and the Web
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4
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🕹️ What happens when a software engineer misses the strange, experimental magic of the Nintendo 64 and original PlayStation era? Apparently, he builds an entirely new game console. Meet Nova64: a JavaScript-powered 3D fantasy console inspired by chunky polygons, mysterious cartridges, CRT glow, demoscene creativity, and the wonderfully weird software of the late ’90s. I designed and engineered Nova64 as an open platform where developers can create a game cartridge in JavaScript and launch it instantly—no actual plastic cartridge blowing required. 😄 Underneath the playful exterior is some seriously fun engineering: 🎮 A shared game-development API across Three.js, Babylon.js, and Godot 🧠 JavaScript running natively through an embedded QuickJS engine 🕹️ A custom RetroArch core for playing Nova64 cartridges alongside classic systems 🛠️ A browser-based studio with Monaco, hot reloading, and developer tools 🌎 3D graphics, physics, particles, shaders, audio, controllers, voxel worlds, and WebXR 💾 More than 70 playable demos and experimental cartridges 🖥️ A Mac OS 9-inspired desktop—because modern software could use more personality Nova64 isn’t an N64 emulator, and it isn’t pretending to be a historical machine. It’s a new creative platform built around a question I couldn’t resist exploring: What if the next fantasy console used JavaScript cartridges? This project brings together nearly everything I love building: games, graphics, creative tooling, native integration, web technology, nostalgic interfaces, and slightly unreasonable ideas that somehow become real products. I’m not selling Nova64 as a Contra service. I’m sharing it because it demonstrates what’s possible when creative direction and deep engineering live in the same project. If your idea sounds ambitious, interactive, technically unusual—or just a little bit weird—I’d probably love to hear about it. 🚀 Explore Nova64: https://nova64.io (https://nova64.io)View my services: https://contra.com/brendon_smith_axke294z/services?r=brendon_smith_axke294z
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m{ai}geXR: AI + 3D for Desktop, iOS, iPadOS & Android
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Your next Shopify storefront could start here. 🚀 I’ve released a 100% open-source Next.js + Shopify template with a retro look and the essentials to start building: product collections, variant selection, a shopping cart, and responsive layouts. Run it with the included demo catalog, make it your own, then connect your Shopify store for live commerce. Built with Next.js, React, TypeScript, and Tailwind CSS. Free under the MIT license and ready to download and customize. 👉 Get the template on Contra (https://contra.com/products/GlQ38Sga-shopify-next-js-template) If you like it, share the love! I’d love to see what you build. #NextJS #Shopify #OpenSource #Ecommerce
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708
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(2)
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William Alonzo
Los Angeles, USA
Systems designer looking to build credential
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Systems designer looking to build credential
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Development of CyberCity Runner
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8
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The Magnificent Misadventures Game Development
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4
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Project Dunwell Game Development
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7
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Tapped Out: Arcade Game Development
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5
Game Developer
(4)
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Jordan Mirrer
Los Angeles, USA
Strategic Consulting in Games and Entertainment
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Strategic Consulting in Games and Entertainment
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Barbie: You Can Be Anything Alexa Game
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19
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Jeopardy! Alexa
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10
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Wheel of Fortune Daily Game Development
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13
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Ahsan Mahmood
San Jose, USA
SaaS & App Dev Expert | Full-Stack | MERN | Serverless
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SaaS & App Dev Expert | Full-Stack | MERN | Serverless
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Ahsan Mahmood's Contact and Portfolio
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Projects Completed by Ahsan Mahmood (Aoneahsan)
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Ahsan Mahmood - Software SaaS App Developer & Team Lead - Full-…
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Shawn Borsky
pro
Fullerton, USA
Expert Mobile & Web Designer + Startup Specialist
8
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expert
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Expert Mobile & Web Designer + Startup Specialist
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AI-Assisted Game Development Tools
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Augmented my Rivian X NASA concept with video from my experiments with multiple video models. Blown away by the results TBH. https://fantasycollabs.com/rivian-nasa
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There are 100,000+ museums worldwide. Exploring culture, history and art has become more about ticket sales and less about learning. Introducing Museum Envy. A website & mobile app that uses AI-powered data enrichment to help people discover museums and cultural sites using important, typically hard-to-find information like time to visit, kid-friendliness, free days, accessibility and more. There will also be Journeys and Passports. Offering playlists of museums enriched by history and art. Users can check-in, document and earn badges to share. It will be free to use with a $30/yr premium subscription offering enriched journeys, offline features, create-your-own journeys, smart planning & more! Revenue will also come from ads and museum partnerships. Early prototype (much to do!): https://museumenvy.com/version-test/
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Finishing up a new plugin for Figma that integrates ElevenLabs for easy use in prototypes. It converts generated speech and sound effects into MP4s with or without an animated waveform. Should be up in Figma Community this week. I'll respond to this post with the link once its live. Check it out!
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151
Game Developer
(1)
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Moka Studios
San Bernardino, USA
AI Art & Video Guru: Creative Solutions Expert
6
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AI Art & Video Guru: Creative Solutions Expert
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QA & Design Review: Our Journey with 35+ Devs
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26
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AI Runway - 300+ Images & Video of Styled Looks
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Advanced AI Video & Transformation
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Advanced AI Generation & Transformation
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14
Game Developer
(1)
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Daniel Walasinski
Los Angeles, USA
Full-stack dev of 5 web-apps with UX & marketing expertise
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Full-stack dev of 5 web-apps with UX & marketing expertise
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Starship Fighter Game Development
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28
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Web App Directory Development for WalasinskiApps
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5
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qrCodeLab.net: Customizable QR Code Generator
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9
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Development of ClassroomTimer.net for Educators
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9
Game Developer
(1)
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