Rock Paper Reality | WebXR Retail for Microsoft by Brendon SmithRock Paper Reality | WebXR Retail for Microsoft by Brendon Smith

Rock Paper Reality | WebXR Retail for Microsoft

Brendon Smith

Brendon Smith

What if shoppers could see a life size garment in the space around them? I helped Rock Paper Reality build a browser based WebXR retail experience for Microsoft that let shoppers place and explore 3D clothing in their physical surroundings.
My contribution
I helped develop the responsive experience using 8th Wall and A-Frame, with Node.js and Azure in the project stack. The interface adapted across phones, desktops, and XR headsets, including Meta Quest and Microsoft HoloLens.
See it in action
The 30 second demo above shows how the experience presented digital clothing at life size. The project shows how a browser can make a product easier to explore in context without requiring a dedicated app.
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Posted Nov 9, 2026

A browser based WebXR retail demo that let shoppers place and explore life size 3D clothing in their own space.

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Rock Paper Reality