Freelancers using three.js in California
Freelancers using three.js in California
Sign Up
Post a job
Sign Up
Log In
Filters
2
Projects
People
Nikol Hayes
pro
San Francisco, USA
AI Campaign Assets + Agents for DTC Growth
$100k+
Earned
21x
Hired
5.0
Rating
301
Followers
Top
Partner
+1
Follow
Message
AI Campaign Assets + Agents for DTC Growth
1
AriaLeaf AI - AI Voice Agent Platform for Dispensaries
1
121
0
EntangleAI - Quantum Physics Learning Platform
0
31
1
Bespoke Punks NFT Platform
1
45
0
Elysian DAO DeFi App
0
41
three.js
(4)
Follow
Message
Supreme Dream
San Francisco, USA
Websites, videos and logos for your business
1x
Hired
13
Followers
Follow
Message
Websites, videos and logos for your business
0
Last Call, Episode One: Lights Out, a horror short in code
0
0
1
Grain: a free browser app that turns anything into particles
1
2
0
The Alder House: a floor plan you can walk into
0
1
0
GiveMePrompts Identity: Our Mark in 3D and Motion
0
6
three.js
(7)
Follow
Message
Matt Kettelkamp
San Francisco, USA
Web Developer | 3D Developer
64
Followers
Top
Follow
Message
Web Developer | 3D Developer
0
I built a custom analytics platform to track usage on projects. We track page views, sources, sessions, bounce rate, custom events, and many more all with just adding a script to the layout of your application.
0
205
0
3D Interactive Footer
0
29
14
Opti - 3D ECG Visualization Education Tool
14
268
3
3D Event Promo
3
31
three.js
(5)
Follow
Message
Harrison Songolo
pro
Petaluma, USA
Interactive Websites & Full-Stack SaaS Builds
5.0
Rating
13
Followers
Follow
Message
Interactive Websites & Full-Stack SaaS Builds
21
Most sites tell you they're premium. Almost none of them make you feel it. I spent the last stretch building thirteen concept sites chasing that difference, and the thing that kept proving itself is that the feeling comes from motion you control, not motion you watch. Four are real-time 3D in the browser. A crystalline brand hero turning under studio lighting, a perfume landing lit entirely by a real HDRI environment, a neural field of instanced particles for an AI product, an architectural monolith that reveals itself out of near-black. The other nine are scroll-scrubbed video, where you drag a whiskey pour or open a box or drive into a sunrise at whatever pace you want. The visitor is the animator, which is a very different thing from watching an autoplay loop. I design it, build it, and ship it myself, so there's no handoff where the feeling leaks out between the mockup and the browser. Two things I learned that I'd want someone else to know. If you light a translucent material without a real environment map, your scene renders black. Lighting is not polish you add at the end, it's a design decision you make first, before you have anything to look at. And if you want video to scrub frame for frame off scroll position with no stutter, re-encode it all keyframe. Every frame becomes a seek target. Most people fight that stutter in JavaScript when the fix lives in the encode. Who it actually serves is anyone selling on craft rather than spec. Fragrance, architecture, spirits, dev tools. The interaction buys a few more seconds of attention right where the headline and the call to action live, and those seconds are usually the whole game. All thirteen are live and interactive, and labeled as concepts because that's what they are. Still chewing on one thing. Where's the line where motion stops serving the brand and becomes the thing people remember instead of the brand? https://xkaii.studio/ui-ux-designs/
12
21
669
0
Markets Intelligence (Concept)
0
72
1
An update on the red-team loop from my last post. I turned it from a one-off script into a real harness I run with one command against the whole stack. It attacks the backend, replays out-of-order Stripe events to prove a cancelled plan can't come back, and it screenshots the site and fails if the page renders as a flat white frame. That last one is a real bug I hit: the old checks passed because there were no console errors, but the entire hero was painting white on certain GPUs. I also added a tripwire that fails the build if I ever delete something already built and verified, or reintroduce a mistake I already fixed. Iterating on a live 3D site, the hard part is not breaking the thing that already worked. It runs in CI now, so every push gets checked. Live: xkaii.studio (http://xkaii.studio)Security: xkaii.studio/security
1
238
3
New work: I rebuilt my studio site as a real-time 3D experience, then I attacked it. The visual layer is hand-written WebGL and GLSL. GPU particle cores that react to your cursor, morphing transitions between pages, adaptive performance that tunes itself to the device. All custom code, no template, no page builder. But looking expensive is only half the job. I also build and secure the systems behind sites like this: multi-tenant SaaS, Stripe billing, PostgreSQL row-level security. So I wrote an automated red-team loop in Python and ran it against my own live site: attack, triage, patch, verify. It flagged a couple of hardening gaps, I fixed them, and re-ran until it came back clean. If you want a site that looks like a high-budget trailer and holds up when someone probes it, that is what I build. Live: xkaii.studio (http://xkaii.studio)The security work: xkaii.studio/security
2
3
337
three.js
(2)
Follow
Message
Charles
pro
California, USA
Websites, workflow apps & product launch visuals
8
Followers
Follow
Message
Websites, workflow apps & product launch visuals
11
What if customers could explore your product before asking about it? FOLD is an original interactive camera concept by Launch in Seven. Turn it in 3D, try three finishes, unfold the lens, then frame a miniature sculpture garden and save your own postcard. I built the camera, the scene and the working capture flow together. The images here come from the live prototype. We can build a focused interactive launch page or product configurator around your idea. Message me with the product and the interaction you want visitors to try. Fictional product study, not a client commission or physical camera for sale.
3
11
1.1K
0
What if someone could try your work while talking to your website? I rebuilt Launch in Seven around that idea. The custom receptionist opens working examples beside the conversation, helps visitors put together a project brief, and accepts pictures or documents. On my side, a private inbox keeps the conversations and briefs together. I can jump into a live chat myself and hand it back to the receptionist when I'm done. The new site brings together smoked-glass design, subtle motion, interactive 3D and custom business tools. I built it for my own business, so the website itself is part of my portfolio. Next is the Android companion app I'm finishing: phone alerts, direct notification replies to take over a conversation, and a return-to-receptionist action, with hardware-key sign-in being added. This brings together UI/UX design, responsive web design, full-stack development, workflow automation and AI integration. I build custom tools with or without AI, depending on what the business needs. Try the receptionist and examples: https://launchinseven.com/ What's one task you'd want a setup like this to handle for your business?
0
66
1
Where the End Begins
1
6
0
One Simple Task. An Entire Machine.
0
10
three.js
(1)
Follow
Message
Brendon Smith
pro
Santa Cruz, USA
AI first software engineer and creator
33
Followers
Follow
Message
AI first software engineer and creator
2
m{ai}geXR: AI + 3D for Desktop, iOS, iPadOS & Android
2
11
2
Nova64 -> Fantasy Console for RetroArch, Godot, and the Web
2
26
5
Your next Shopify storefront could start here. 🚀 I’ve released a 100% open-source Next.js + Shopify template with a retro look and the essentials to start building: product collections, variant selection, a shopping cart, and responsive layouts. Run it with the included demo catalog, make it your own, then connect your Shopify store for live commerce. Built with Next.js, React, TypeScript, and Tailwind CSS. Free under the MIT license and ready to download and customize. 👉 Get the template on Contra (https://contra.com/products/GlQ38Sga-shopify-next-js-template) If you like it, share the love! I’d love to see what you build. #NextJS #Shopify #OpenSource #Ecommerce
1
5
884
4
🕹️ What happens when a software engineer misses the strange, experimental magic of the Nintendo 64 and original PlayStation era? Apparently, he builds an entirely new game console. Meet Nova64: a JavaScript-powered 3D fantasy console inspired by chunky polygons, mysterious cartridges, CRT glow, demoscene creativity, and the wonderfully weird software of the late ’90s. I designed and engineered Nova64 as an open platform where developers can create a game cartridge in JavaScript and launch it instantly—no actual plastic cartridge blowing required. 😄 Underneath the playful exterior is some seriously fun engineering: 🎮 A shared game-development API across Three.js, Babylon.js, and Godot 🧠 JavaScript running natively through an embedded QuickJS engine 🕹️ A custom RetroArch core for playing Nova64 cartridges alongside classic systems 🛠️ A browser-based studio with Monaco, hot reloading, and developer tools 🌎 3D graphics, physics, particles, shaders, audio, controllers, voxel worlds, and WebXR 💾 More than 70 playable demos and experimental cartridges 🖥️ A Mac OS 9-inspired desktop—because modern software could use more personality Nova64 isn’t an N64 emulator, and it isn’t pretending to be a historical machine. It’s a new creative platform built around a question I couldn’t resist exploring: What if the next fantasy console used JavaScript cartridges? This project brings together nearly everything I love building: games, graphics, creative tooling, native integration, web technology, nostalgic interfaces, and slightly unreasonable ideas that somehow become real products. I’m not selling Nova64 as a Contra service. I’m sharing it because it demonstrates what’s possible when creative direction and deep engineering live in the same project. If your idea sounds ambitious, interactive, technically unusual—or just a little bit weird—I’d probably love to hear about it. 🚀 Explore Nova64: https://nova64.io (https://nova64.io)View my services: https://contra.com/brendon_smith_axke294z/services?r=brendon_smith_axke294z
4
812
three.js
(1)
Follow
Message
Ryan Maiers
Los Angeles, USA
Art director / 3D Designer + 3D Interactive Web Development
12
Followers
Follow
Message
Art director / 3D Designer + 3D Interactive Web Development
1
THREE.JS INTERACTIVE WEB PORTFOLIO
1
16
0
WORLD OF WOMEN x RHEA RAJ Audio Visual 3D artwork
0
14
0
SPLINE 3D INTERACTIVE ART GALLERY (DESKTOP AND MOBILE FRIENDLY)
0
38
0
BLENDER 3D REEL - YouTube
0
12
three.js
(3)
Follow
Message
kewei tian
Los Angeles, USA
I build high-quality 3D web experiences, product configurato
New to Contra
Follow
Message
I build high-quality 3D web experiences, product configurato
0
Estadio Santiago Bernabéu – 3D Seat Map
0
29
2
I used R3F and open-source texture/lighting techniques to build a 3D house construction configurator. It allows for 3D customization using client-provided models—such as walls and scaffolding—and is compatible with both mobile and desktop platforms. If you have any thoughts or ideas, please feel free to share them with me. Thanks! https://edge-protection.pages.dev/
2
197
0
:Industrial Monitoring Center
0
64
0
Interactive 3D Photo Sphere — Three.js Component
0
4
three.js
(5)
Follow
Message
Explore people