Nova64 -> Fantasy Console for RetroArch, Godot, and the Web by Brendon SmithNova64 -> Fantasy Console for RetroArch, Godot, and the Web by Brendon Smith
Nova64 -> Fantasy Console for RetroArch, Godot, and the Web
NOVA64 — Designing and Building a JavaScript 3D Fantasy Console
NOVA64 is my independently developed fantasy console for creating, playing, and sharing retro-inspired 3D games with JavaScript. It combines my background in visual art and software engineering in an ongoing creative tool project.
Project context
NOVA64 explores a simple question: what could a small, approachable creative console look like if it captured the spirit of the 64-bit era while taking advantage of the modern browser?
The intended audience includes developers, creative coders, and people interested in building small interactive worlds.
My role
As the creator and developer, I bring together product direction, visual design, and software engineering. I use AI-assisted development as part of that work, with the project serving as an ongoing exploration of both creative tools and interactive experiences.
The design and technical approach
The experience centers on three connected ideas:
• JavaScript as the creative language. Familiar web technology provides the foundation for building games and interactive experiments.
• A complete console experience. The editor, runtime, and renderer belong to one creative environment, connecting the act of writing code with seeing a playable world.
• Games as portable cartridges. Individual projects have their own identity and can be shared as playable experiences.
The visual direction draws from low-poly worlds and retro console aesthetics. That gives NOVA64 a recognizable creative identity while leaving room for different games and experiments.
What the project demonstrates
NOVA64 brings together interface design, real-time 3D, developer tooling, and interactive product development.
The public website presents the console and provides access to browser demos. These give visitors a way to explore the experience beyond screenshots.
Current status
NOVA64 remains a work in progress. This case study represents its current direction and implementation as I continue developing the platform.
I designed and engineered Nova64, an open JavaScript 3D fantasy console that runs portable cartridges across browsers, Godot, and RetroArch, with 70+ demos.