Freelance Game Designers in Berlin
Freelance Game Designers in Berlin
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Nima Zaeimzadeh
Berlin, Germany
Results-Driven Web & Product Design | Framer & Figma Expert
$25k+
Earned
24x
Hired
5.0
Rating
468
Followers
Top
expert
+13
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Results-Driven Web & Product Design | Framer & Figma Expert
3
Grand Theft Auto VI / Pause Menu / UI Design Concept
3
156
11
Hey everyone 👋 I recently built and deployed a fully custom AI chatbot connected to an n8n automation backend — and I’m really excited about how it turned out. This wasn’t just about embedding a chat widget. The goal was to create an intelligent assistant that actually understands users, guides them through the website, and triggers real automation workflows behind the scenes. Here’s what I built: 🧠 Custom GPT-powered assistant The chatbot understands user intent and helps visitors navigate products, solutions, services, and support topics naturally. 💬 Built with Lovable I used Lovable to rapidly develop and iterate the frontend experience — ensuring smooth UI, responsive design, and seamless integration with the backend logic.
7
11
972
6
Modern Real Estate Platform – Longhouse
6
140
15
Seeing my year reflected by Framer was a great reminder of how much building happened behind the scenes. Big thanks to the Framer team for creating a tool that actually empowers designers to ship fast without sacrificing quality, and to the community for constantly pushing the bar higher. Being part of such a builder-driven ecosystem has genuinely shaped how I work. Looking forward to designing, experimenting, and shipping even more with Framer in the year ahead ✨
3
15
1.7K
Game Designer
(1)
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Ana Catita
pro
Berlin, Germany
Illustration & Motion Design Specialist
96
Followers
expert
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Illustration & Motion Design Specialist
82
Hello there! This is my contest submission, a small mini game called “HeartBreaker.” Break as many hearts as you can before the one minute timer runs out. Click anything that isn’t a heart and you lose a life. Lose three lives and it’s game over. At the end, you’ll see a recap of how many hearts you broke, plus a sentence that changes based on your score. All visuals were made in Illustrator and finished in Rive. I used Rive’s AI agent to help build a modular particle system that adapts to different artboard sizes and ramps up in speed and chaos as time runs out. It’s a simple game, but a lot of fun to make. Hope you enjoy it now go break some hearts! Links: Phone version> https://catita-heartbreaker.b-cdn.net/ Desktop version> https://catita-heartbreaker.b-cdn.net/web/
63
82
2K
93
NEW GENERATION OF GREETING CARDS Hi Contra Riverinos! For my challenge submission I present you the new generation of greeting cards! Instead of sending a typical e-card, you can now send an animated, fully interactive greeting card. We used Data Binding across the file structure to allow change based on user input and preferences, to unite artboards with shared properties, to bind text changed at runtime, image binding for a photo uploader! View Models were a game changer, making it easy to bring external animations into a base file. Layouts feature ensured every card looks great on any device. All cards were animated in Rive and I illustrated some myself. Rather than explain more, I’ll let the video do the talking. So what are you waiting for? Watch the demo and visit Giftly (https://www.giftly.com/) for the full experience.
28
93
2.9K
2
Rive is (NOT) that Spooky!
2
14
8
Catitolingo
8
290
Game Designer
(1)
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