One of the biggest challenges when developing Craftly was making sure the experience didn't just look accurate on a large screen, it had to work everywhere.
When you're building from Figma, responsiveness isn't simply about making...
Just wrapped up another UI/UX evaluation project on Contra, dissecting AI-generated web layouts for visual hierarchy, section flow, and conversion design. 🥳
Broke down what's really happening with AI and the design industry right now, real data, no hype, just an honest look at where things are actually headed for designers and developers.
Also walked through how I used Framer 3.0's AI Agent to design and publish a...