Just dropped a full YouTube breakdown of my Rive challenge entry!
I covered my animation setup, rigging process, interaction logic, data binding, and the little problem-solving moments along the way.
If you're exploring Rive or want to understand how interactive motion is built,...
Made solid progress on my Rive game prototype today.
I implemented drag-and-drop logic using listeners, hitboxes, and timelines, and built the first reaction animations (orange + bomb).
Loving how interaction design feels when everything starts connecting.