Daramola Oluwatimilehin - Rive Animator | Contra
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Daramola Oluwatimilehin
Rive Animator & Product Motion Designer | I build & teach
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Rive expert
Rive expert
Abuja, Nigeria
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Abuja, Nigeria
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I recently ran a 4-week cohort teaching interaction design in Rive. The goal wasn’t just animation, but helping designers think in systems. From cart logic to drag interactions, everything was built around how UI behaves, not just how it looks. This is a quick look at the process.
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A tutorial where I design and animate a reusable confetti system in @Rive Covers: – component-based structure – data binding – state machine logic 🎥 Watch full video: https://youtu.be/5KcF6UNCLcc?si=R0NPkmELUuw6vbJK
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Built the classic Snake game entirely inside Rive using scripting and data binding. This was an experiment pushing Rive beyond animation into interactive systems. Movement, food spawning, and game state are all driven by Lua while the UI stays synced through a ViewModel. Still polishing the web export, but the core gameplay is working and it was a fun challenge to build. Play / watch the demo here 👇
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UI pass update ✅ Dark neon arcade look is coming together: board + HUD + new snake/food styling. Next: wire the UI into the Lua engine + add start/restart + test responsive web embed.
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